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Java Programming / Joyce Farrell

By: Material type: TextTextPublication details: Taguig City : Cengage Learning, c2019Edition: Eighth EditionDescription: xxx, 994 pages : illustrations ; 23 cmISBN:
  • 9789814839433
Subject(s): LOC classification:
  • QA 76.73 .F37 2019
Contents:
Preface -- Chapter 1. Creating java programming -- Chapter 2. Using data -- Chapter 3. Using methods, classes, and objects -- Chapter 4 More object concepts -- Chapter 5. Making decisions -- Chapter 6. Looping -- Chapter 7. Characters, strings, and the stringBuilder -- Chapter 8. Arrays -- Chapter 9. Advanced array concepts -- Chapter 10. Introduction to inheritance -- Chapter 11. Advanced inheritance concepts -- Chapter 12. Exception handling -- Chapter 13. File input and output -- Chapter 14. Introduction to swing components -- Chapter 15. Advanced GUI topics -- Chapter 16. Graphics -- Appendices -- Glossary -- Index.
Summary: "It provides a solid background in good object-oriented programming techniques and introduces terminology using clear, familiar language. The programming examples are business; they do not assume mathematical background beyond high-school business math." -- Preafe
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Item type Current library Collection Call number Materials specified Copy number Status Date due Barcode
Books Books NU Clark Circulation Non-fiction GC QA 76.73 .F37 2019 c.1 (Browse shelf(Opens below)) c.1 Available NUCLA000001179
Books Books NU Clark Circulation Non-fiction GC QA 76.73 .F37 2019 c.2 (Browse shelf(Opens below)) c.2 Available NUCLA000003818
Books Books NU Clark Circulation Non-fiction GC QA 76.73 .F37 2019 c.3 (Browse shelf(Opens below)) c.3 Available NUCLA000003819

Preface -- Chapter 1. Creating java programming -- Chapter 2. Using data -- Chapter 3. Using methods, classes, and objects -- Chapter 4 More object concepts -- Chapter 5. Making decisions -- Chapter 6. Looping -- Chapter 7. Characters, strings, and the stringBuilder -- Chapter 8. Arrays -- Chapter 9. Advanced array concepts -- Chapter 10. Introduction to inheritance -- Chapter 11. Advanced inheritance concepts -- Chapter 12. Exception handling -- Chapter 13. File input and output -- Chapter 14. Introduction to swing components -- Chapter 15. Advanced GUI topics -- Chapter 16. Graphics -- Appendices -- Glossary -- Index.

"It provides a solid background in good object-oriented programming techniques and introduces terminology using clear, familiar language. The programming examples are business; they do not assume mathematical background beyond high-school business math." -- Preafe

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